DeathMessages - Powiadomienia o śmierci
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Autor: @klauz24
Wersja: 1.3
O pluginie: Plugin pozwala ustawić własne wiadomości o śmierci.
Konfiguracja
Plik konfiguracyjny:
oxide/lang/pl/DeathMessages.json{ "DMessages_Prefix": "<color=red>[Death Messages]</color> ", "DMessages_Unknown": "{Victim} po prostu umarl", "DMessages_MessageWithKillCounter": "{Victim} został zabity przez {Killer} [{killerKills}] ({distance}m)", "DMessages_MessageWithoutKillCounter": "{Victim} został zabity przez {Killer} ({distance}m)", "EntityStats/Sources/Fall Damage": "{Victim} Nie przetrwał upadku", "EntityStats/Sources/Damage Over Time": "{Victim} po prostu umarl", "EntityStats/Sources/Radiation Poisoning": "{Victim} zginął przez napromieniowanie", "EntityStats/Sources/Radiation": "{Victim} zginął przez wygłodzenie", "EntityStats/Sources/Starvation": "{Victim} zginął przez wygłodzenie", "EntityStats/BinaryEffects/Starving": "{Victim} zginął przez wygłodzenie", "EntityStats/BinaryEffects/Burning": "{Victim} just died", "Too Cold": "{Victim} zginął przez zimno", "EntityStats/BinaryEffects/Hyperthermia": "{Victim} zginął przez przegrzanie", "EntityStats/Sources/Hypothermia": "{Victim} zginął przez zimno", "EntityStats/Sources/Hyperthermia": "{Victim} zginął przez przegrzanie", "EntityStats/Sources/Asphyxiation": "{Victim} po prostu umarl", "EntityStats/Sources/Poison": "{Victim} umarł przez trucizne", "EntityStats/Sources/Burning": "{Victim} spalił się", "EntityStats/BinaryEffects/Hypothermia": "{Victim} zginął przez zimno", "EntityStats/Sources/Suicide": "{Victim} popełnił samobójstwo", "EntityStats/Sources/Explosives": "{Victim} wyleciał w powietrze", "EntityStats/Sources/a Vehicle Impact": "{Victim} został rozjechany", "Creatures/Tokar": "{Victim} zabity przez Tokar", "Creatures/Shigi": "{Victim} zabity przez Shigi", "Creatures/Bor": "{Victim} zabity przez Dzika", "Creatures/Radiation Bor": "{Victim} zabity przez Napromieniowanego Dzika", "Creatures/Yeti": "{Victim} zabity przez Yeti", "Creatures/Sasquatch": "{Victim} zabity przez Sasquatch", "Machines/Medusa Vine": "{Victim} zabity przez Medusa", "Machines/Landmine": "{Victim} został wysadzony przez mine" }Plik konfiguracyjny:
oxide/lang/en/DeathMessages.json{ "DMessages_Prefix": "<color=red>[Death Messages]</color> ", "DMessages_Unknown": "{Victim} just died on a mystic way", "DMessages_MessageWithKillCounter": "{Victim} got killed by {Killer} [{killerKills}] ({distance}m)", "DMessages_MessageWithoutKillCounter": "{Victim} got killed by {Killer} ({distance}m)", "EntityStats/Sources/Fall Damage": "{Victim} just died", "EntityStats/Sources/Damage Over Time": "{Victim} just died", "EntityStats/Sources/Radiation Poisoning": "{Victim} just died", "EntityStats/Sources/Radiation": "{Victim} just died", "EntityStats/Sources/Starvation": "{Victim} just died", "EntityStats/BinaryEffects/Starving": "{Victim} just died", "EntityStats/BinaryEffects/Burning": "{Victim} just died", "Too Cold": "{Victim} just died", "EntityStats/BinaryEffects/Hyperthermia": "{Victim} just died", "EntityStats/Sources/Hypothermia": "{Victim} just died", "EntityStats/Sources/Hyperthermia": "{Victim} just died", "EntityStats/Sources/Asphyxiation": "{Victim} just died", "EntityStats/Sources/Poison": "{Victim} just died", "EntityStats/Sources/Burning": "{Victim} just died", "EntityStats/BinaryEffects/Hypothermia": "{Victim} just died", "EntityStats/Sources/Suicide": "{Victim} just died", "EntityStats/Sources/Explosives": "{Victim} just died", "EntityStats/Sources/a Vehicle Impact": "{Victim} just died", "Creatures/Tokar": "{Victim} got killed by Tokar", "Creatures/Shigi": "{Victim} got killed by a Shigi", "Creatures/Bor": "{Victim} got killed by a Bor", "Creatures/Radiation Bor": "{Victim} got killed by a Radiation Bor", "Creatures/Yeti": "{Victim} got killed by a Yeti", "Creatures/Sasquatch": "{Victim} got killed by a Sasquatch", "Machines/Medusa Vine": "{Victim} got killed by Medusa Trap", "Machines/Landmine": "{Victim} got killed by Landmine" }Opcjonalnie
Przydatne linki
GitHub: Klauz24 -DeathMessages
DeathMessages -
Aktualizacja 1.3
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