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    • PanTadeuszundefined Niedostępny
      PanTadeusz
      ostatnio edytowany przez

      Witam po wczorajszej aktualizacji trochę spam w logach ustąpił natomiast jakby ktoś mógł sprawdzić u siebie czy występuje coś takiego u was

      (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
       
        at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
        at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
        at BaseUsableDevice.StartUse (Boolean needsBlastCast, uLink.NetworkMessageInfo info) [0x00000] in <filename unknown>:0 
        at WorldItemInteractServer.BlastCastServer (Boolean reopenWindows) [0x00000] in <filename unknown>:0 
        at UsableRedirectServer.GetNetworkView () [0x00000] in <filename unknown>:0 
        at BaseUsableDevice.GetNetworkView () [0x00000] in <filename unknown>:0 
        at HurtMonoBehavior.get_networkView () [0x00000] in <filename unknown>:0 
        at UnityEngine.Component.GetComponent[HNetworkView] () [0x00000] in <filename unknown>:0 
         at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
      
      (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
       
        at HNetworkManager.InvokeRPC (NetworkPlayer sender, .RPCCacheRow cache, uLink.BitStream dataStream) [0x00000] in <filename unknown>:0 
        at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 
      Exception has been thrown by the target of an invocation.   at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
      Exception calling Bypass RPC StartUse on object StorageLockerDynamicConstructed(Clone) (UnityEngine.GameObject)
      
      (Filename:  Line: -1)
       
      uLink.InternalHelper:LateUpdate()
       :()
       :     (Double)
       :()
       :( ,  ,  , Double)
      GameManager:BypassRPCReceived(BitStream, NetworkPlayer)
      HNetworkManager:BypassRPCReceived(BitStream, NetworkPlayer)
      HNetworkManager:InvokeRPC(NetworkPlayer, RPCCacheRow, BitStream)
      UnityEngine.Debug:LogException(Exception)
      UnityEngine.Logger:LogException(Exception, Object)
      UnityEngine.DebugLogHandler:LogException(Exception, Object)
      UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
        at HNetworkManager.InvokeRPC (NetworkPlayer sender, .RPCCacheRow cache, uLink.BitStream dataStream) [0x00000] in <filename unknown>:0 
        at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 
        at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
      Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
        at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
        at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
        at BaseUsableDevice.StartUse (Boolean needsBlastCast, uLink.NetworkMessageInfo info) [0x00000] in <filename unknown>:0 
        at WorldItemInteractServer.BlastCastServer (Boolean reopenWindows) [0x00000] in <filename unknown>:0 
        at UsableRedirectServer.GetNetworkView () [0x00000] in <filename unknown>:0 
        at BaseUsableDevice.GetNetworkView () [0x00000] in <filename unknown>:0 
        at HurtMonoBehavior.get_networkView () [0x00000] in <filename unknown>:0 
        at UnityEngine.Component.GetComponent[HNetworkView] () [0x00000] in <filename unknown>:0 
        at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
      NullReferenceException
        at WorldItemInteractServer.BlastCastServer (Boolean reopenWindows) [0x00000] in <filename unknown>:0 
        at System.Collections.Generic.HashSet`1[IUsable].RemoveWhere (System.Predicate`1 predicate) [0x00000] in <filename unknown>:0 
        at WorldItemInteractServer.<BlastCastServer>m__0 (IUsable x) [0x00000] in <filename unknown>:0 
        at UsableRedirectServer.GetNetworkView () [0x00000] in <filename unknown>:0 
        at BaseUsableDevice.GetNetworkView () [0x00000] in <filename unknown>:0 
        at HurtMonoBehavior.get_networkView () [0x00000] in <filename unknown>:0 
        at UnityEngine.Component.GetComponent[HNetworkView] () [0x00000] in <filename unknown>:0 
        at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
      System.NullReferenceException: 
      
      (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
       ``
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      • Kub41Tapundefined Niedostępny
        Kub41Tap Globalny moderator
        ostatnio edytowany przez

        prawdopodobnie jest to spowodowane aplikacją która została dodana przez developerów do monitorowania serwerów w celu poprawy optymalizacji

        Edycja map Hurtworld/Editing hurtworld maps - https://umod.pl/topic/169/przerobienie-mapy-hurtworld-itemv1

        1 odpowiedź Ostatnia odpowiedź Odpowiedz Cytuj 0
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