• @youhosi

    KangaSpawner searched for objects and found 6
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Kicked player 37.248.101.150 for STEAM: k_EAuthSessionResponseAuthTicketCanceled
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Player disconnected - Outlaw
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    2020-02-11 01:05:11 [EAC] [Error] [Cerberus] Failed to connect to the Cerberus backend. Connection timed out
    Error while compiling: LootConfig.cs(176,57): error CS1061: Type `GameManager' does not contain a definition for `GetProtocolVersion' and no extension method `GetProtocolVersion' of type `GameManager' could be found. Are you missing an assembly reference?
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Player requesting spawn.
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Player Connected - Outlaw:37.248.101.150
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Could not load plugin 'Lootconfig' (no plugin found with that file name)
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Starting game save to file /home/k21608_s15964/server_15964/autosave_diemensland.hwb
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Finished writing containers for save, waiting on save thread
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Writing to disk completed from background thread
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    [Chat] Czwarta linijka Twojej wiadomości
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    [Advert Messages] Czwarta linijka Twojej wiadomości
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    
    KangaSpawner searched for objects and found 6
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Kicked player 37.248.101.150 for STEAM: k_EAuthSessionResponseAuthTicketCanceled
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Player disconnected - Outlaw
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    2020-02-11 01:05:11 [EAC] [Error] [Cerberus] Failed to connect to the Cerberus backend. Connection timed out
    Error while compiling: LootConfig.cs(176,57): error CS1061: Type `GameManager' does not contain a definition for `GetProtocolVersion' and no extension method `GetProtocolVersion' of type `GameManager' could be found. Are you missing an assembly reference?
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Player requesting spawn.
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Player Connected - Outlaw:37.248.101.150
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Could not load plugin 'Lootconfig' (no plugin found with that file name)
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Starting game save to file /home/k21608_s15964/server_15964/autosave_diemensland.hwb
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Finished writing containers for save, waiting on save thread
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Writing to disk completed from background thread
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    [Chat] Czwarta linijka Twojej wiadomości
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    [Advert Messages] Czwarta linijka Twojej wiadomości
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
  • Administrator

    @Markooo Nie chce logów serwera, tylko logi z konsoli gdy wykonujesz polecenie roll


  • @youhosi wybacz ale nie wiem o którą konsolę chodzi bo to mój pierwszy serwer ;/ tą pod f1?

  • Administrator

    @Markooo na czym masz postawiony serwer?


  • @youhosi liveserver

  • Administrator

    @Markooo w takim razie wejdz w panel liveserver i tam powinieneś mieć konsole w której będą się pojawiać logi.


  • @youhosi Chodzi o to?
    text alternatywny

  • Administrator

    @Markooo Tak, wpisz komendę i pokaż co się pojawia w konsoli.


  • Powiem ci że przed zrobieniem screena chyba z 10 razy wpisywałem tego rolla. to jest screen po zrobieniu rolli i ten plugin tak choćby nie istniał ale działać działa co dziwne.

  • Globalny moderator

  • Globalny moderator

    @Kub41Tap @Markooo tutaj masz dzialajacy plugin z configiem pod serwer itemv2 ustawiony pod drop x2-x3


  • Dzięki. Już działa. temat można uznać za rozwiązany 😉

  • uModundefined uMod locked this topic on

Sugerowane tematy