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    Blędy logi oxide

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    • PanTadeuszundefined Niedostępny
      PanTadeusz
      ostatnio edytowany przez PanTadeusz

      Witam, czy ktoś z was tez ma problem ze spamem bledow "logow" z oxide itp ?
      miedzy innymi podaje przyklad

       at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
      UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
      UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
      UnityEngine.Logger:Log(LogType, Object)
      UnityEngine.Debug:LogError(Object)
      HNetworkManager:InvokeRPC(NetworkPlayer, RPCCacheRow, BitStream)
      HNetworkManager:BypassRPCReceived(BitStream, NetworkPlayer)
      GameManager:BypassRPCReceived(BitStream, NetworkPlayer)
       :( ,  ,  , Double)
       :()
       :     (Double)
       :()
      uLink.InternalHelper:LateUpdate()
      Network view not found for antilag hint
      Source: PlayerServer(Clone), Hitbox: Chest, Target: SleeperServer(Clone), ProjectionAge: 0, Hash: 1037547, EventIndex: 0
      Player 76561198300011665 requested an item that doesn't exist, id:1086523
      UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
      UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
      UnityEngine.Logger:Log(LogType, Object)
      UnityEngine.Debug:LogWarning(Object)
      GlobalItemManager:RPCRequestItems(BitStream, NetworkMessageInfo)
      System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
      System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
      System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
      HNetworkManager:InvokeRPC(NetworkPlayer, RPCCacheRow, BitStream)
      HNetworkManager:BypassRPCReceived(BitStream, NetworkPlayer)
      GameManager:BypassRPCReceived(BitStream, NetworkPlayer)
       :( ,  ,  , Double)
       :()
       :     (Double)
       :()
      uLink.InternalHelper:LateUpdate()
      Calling 'OnPlayerTakeDamage' on 'AdminTools v1.4.2' took 1088ms [GARBAGE COLLECT]
      UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
      UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
      UnityEngine.Logger:Log(LogType, Object)
      UnityEngine.Debug:LogWarning(Object)
      Oxide.Core.Unity.Logging.UnityLogger:ProcessMessage(LogMessage)
      Oxide.Core.Logging.Logger:Write(LogMessage)
      Oxide.Core.Logging.Logger:Write(LogType, String, Object[])
      Oxide.Core.Logging.CompoundLogger:Write(LogType, String, Object[])
      Oxide.Core.OxideMod:LogWarning(String, Object[])
      Oxide.Core.Plugins.Plugin:CallHook(String, Object[])
      Oxide.Core.Plugins.PluginManager:CallHook(String, Object[])
      Oxide.Core.OxideMod:CallHook(String, Object[])
      Oxide.Core.Interface:CallHook(String, Object[])
      Oxide.Core.Interface:CallHook(String, Object, Object)
      Oxide.Game.Hurtworld.HurtworldCore:IOnTakeDamage(EntityEffectFluid, EntityStats, EntityEffectSourceData)
      System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
      System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
      System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
      Oxide.Core.Plugins.CSPlugin:InvokeMethod(HookMethod, Object[])
      Oxide.Core.Plugins.CSPlugin:OnCallHook(String, Object[])
      Oxide.Core.Plugins.Plugin:CallHook(String, Object[])
      Oxide.Core.Plugins.PluginManager:CallHook(String, Object[])
      Oxide.Core.OxideMod:CallHook(String, Object[])
      Oxide.Core.Interface:CallHook(String, Object[])
      Oxide.Core.Interface:CallHook(String, Object, Object, Object)
      EntityEffectFluid:Apply(EntityStats, EntityEffectSourceData, EHitboxItem, Single)
      EntityStats:HandleEvent(EntityEventData, EntityEffectSourceData)
      StandardEntityFluidEffect:PublishEvent(EntityEventGroup, EntityEffectSourceData)
      StandardEntityFluidEffect:ApplyFluidDerivatives(Single)
      StandardEntityFluidEffect:Think(Single)
      EntityStats:Think(Single)
      EntityStats:SlowUpdate(Single)
      LoadBalancerGuaranteed:RunFrame()
      LoadBalancerGuaranteed:Update()
      Calling 'OnPlayerTakeDamage' on 'AdminTools v1.4.2' took average 37ms [GARBAGE COLLECT]
      UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
      UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
      UnityEngine.Logger:Log(LogType, Object)
      UnityEngine.Debug:LogWarning(Object)
      Oxide.Core.Unity.Logging.UnityLogger:ProcessMessage(LogMessage)
      Oxide.Core.Logging.Logger:Write(LogMessage)
      Oxide.Core.Logging.Logger:Write(LogType, String, Object[])
      Oxide.Core.Logging.CompoundLogger:Write(LogType, String, Object[])
      Oxide.Core.OxideMod:LogWarning(String, Object[])
      Oxide.Core.Plugins.Plugin:CallHook(String, Object[])
      Oxide.Core.Plugins.PluginManager:CallHook(String, Object[])
      Oxide.Core.OxideMod:CallHook(String, Object[])
      Oxide.Core.Interface:CallHook(String, Object[])
      Oxide.Core.Interface:CallHook(String, Object, Object)
      Oxide.Game.Hurtworld.HurtworldCore:IOnTakeDamage(EntityEffectFluid, EntityStats, EntityEffectSourceData)
      System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
      System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
      System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
      Oxide.Core.Plugins.CSPlugin:InvokeMethod(HookMethod, Object[])
      Oxide.Core.Plugins.CSPlugin:OnCallHook(String, Object[])
      Oxide.Core.Plugins.Plugin:CallHook(String, Object[])
      Oxide.Core.Plugins.PluginManager:CallHook(String, Object[])
      Oxide.Core.OxideMod:CallHook(String, Object[])
      Oxide.Core.Interface:CallHook(String, Object[])
      Oxide.Core.Interface:CallHook(String, Object, Object, Object)
      EntityEffectFluid:Apply(EntityStats, EntityEffectSourceData, EHitboxItem, Single)
      EntityStats:HandleEvent(EntityEventData, EntityEffectSourceData)
      StandardEntityFluidEffect:PublishEvent(EntityEventGroup, EntityEffectSourceData)
      StandardEntityFluidEffect:ApplyFluidDerivatives(Single)
      StandardEntityFluidEffect:Think(Single)
      EntityStats:Think(Single)
      EntityStats:SlowUpdate(Single)
      LoadBalancerGuaranteed:RunFrame()
      LoadBalancerGuaranteed:Update()
      Frame lease stream pool exceeded by 17
      
      Kub41Tapundefined 1 odpowiedź Ostatnia odpowiedź Odpowiedz Cytuj 0
      • Kub41Tapundefined Niedostępny
        Kub41Tap Globalny moderator @PanTadeusz
        ostatnio edytowany przez

        @PanTadeusz to raczej nie są błędy tylko informacje od oxide

        Edycja map Hurtworld/Editing hurtworld maps - https://umod.pl/topic/169/przerobienie-mapy-hurtworld-itemv1

        1 odpowiedź Ostatnia odpowiedź Odpowiedz Cytuj 0
        • uModundefined uMod zablokował ten temat dnia

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