• Dzień dobry,
    Chciałbym uzyskać następujący efekt przy restarcie serwera. Po zbudowaniu areny zapisuje stan mapy, aby przy kazdym uruchomieniu / restarcie serwera mapa wracala do zapisanego stanu. Nie mogę znaleźć żadnych informacji na ten temat w internecie. Pozdrawiam

  • Administrator

    Hmm, musiałbyś ręcznie zapisywać mapę, skopiować zapisany plik przed i po - co wiązało by się z cofnięciem zapisu mapy przed wystartowaniem areny.


  • @Mroczny Wydaje mi się to jedyną opcją. Dziękuje z góry. Pozwól, że do tematu dolącze jeszcze jedno pytanie. W jaki sposob usunac wszystkie rosnace drzewa, kamienie, patyki etc.?

  • Administrator

    @dfgha komendą rcon destroyall <nazwa>, tylko trzeba by wiedzieć jak się nazywają pojawiąjące się obiekty
    Lista:

    [
      "AIBorRadServer",
      "AIBorServer",
      "AIRafagaServer",
      "AIShepherdServer",
      "AIShigiArcticServer",
      "AIShigiForestServer",
      "AIShigiServer",
      "AIShigiWolfServer",
      "AITokarAlbinoServer",
      "AITokarBlueServer",
      "AITokarParrotServer",
      "AITokarServer",
      "AIYetiForestServer",
      "AIYetiServer",
      "ArrowProjectile",
      "BentPipeConstructionItem",
      "BlastFurnaceDynamicConstructed",
      "BlastFurnaceDynamicConstructionItem",
      "BulletProjectile",
      "C4ConstructionItem",
      "C4DynamicObject",
      "CampfireDynamicConstructed",
      "CampfireDynamicConstructionItem",
      "CoalRockResourceNodeServer",
      "Deadtree1ResourceNodeServer",
      "Deadtree2ResourceNodeServer",
      "Deadtree3ResourceNodeServer",
      "DoorwayMetalConstructionItem",
      "DoorwayStoneConstructionItem",
      "DoorwayWoodenConstructionItem",
      "DynamiteExplosiveWorldItem",
      "ExplosiveProjectile",
      "FirepitDynamicConstructed",
      "FirepitDynamicConstructionItem",
      "FlintrockResourceNodeServer",
      "FloorConstructionItem",
      "FoundationConstructionItem",
      "FridgeConstructionItem",
      "FridgeDynamicConstructed",
      "GarageDoorMetalDynamicConstructed",
      "GarageDoorMetalDynamicConstructionItem",
      "GarageDoorStoneDynamicConstructed",
      "GarageDoorStoneDynamicConstructionItem",
      "GarageDoorwayMetalConstructionItem",
      "GarageDoorwayStoneConstructionItem",
      "GarageDoorwayWoodenConstructionItem",
      "GarageDoorWoodDynamicConstructed",
      "GarageDoorWoodDynamicConstructionItem",
      "Goat",
      "GoatDynamicConstructionItem",
      "GroundDrillDynamicConstructed",
      "GroundDrillDynamicConstructionItem",
      "IronRockResourceNodeServer",
      "LandCrabDynamicObject",
      "LandCrabmineConstructionItem",
      "LargeMiningRockServer",
      "LogResourceNodeServer",
      "LootCache",
      "MedusaVineDynamic",
      "MedusaVineDynamicConstructionItem",
      "Metal2ResourceNodeServer",
      "Metal3ResourceNodeServer",
      "Metal4ResourceNodeServer",
      "MetaldoorDynamicConstructed",
      "MetaldoorDynamicConstructionItem",
      "MetalWallConstructionItem",
      "OilDrillDynamicConstructed",
      "OilDrillDynamicConstructionItem",
      "OwnershipStakeDynamicConstructed",
      "OwnershipStakeDynamicConstructionItem",
      "OwrongDynamicConstructionItem",
      "OwrongResourceNode",
      "PelletProjectile",
      "PitcherPlantDynamicConstructionItem",
      "PitcherPlantResourceNode",
      "PlayerServer",
      "PlayerServerLoadTest",
      "PoisonTrapConstructionItem",
      "PoisonTrapDynamicObject",
      "RainStormServer",
      "RampFoundationConstructionItem",
      "RampTrussConstructionItem",
      "RemovalConstructionItem",
      "Roach",
      "RoachDynamicConstructionItem",
      "RoofConstructionItem",
      "SandstoneResourceNodeServer",
      "SandstormServer",
      "ShortWallConstructionItem",
      "SimpleProjectile",
      "SpearProjectile",
      "SteepRampTrussConstructionItem",
      "StonedoorDynamicConstructed",
      "StonedoorDynamicConstructionItem",
      "StoneWallConstructionItem",
      "StorageChestDynamicConstructed",
      "StorageChestDynamicConstructionItem",
      "StorageCrateDynamicConstructed",
      "StorageCrateDynamicConstructionItem",
      "StraightPipeConstructionItem",
      "StructureManager",
      "SucculentDynamicConstructionItem",
      "SucculentResourceNode",
      "TestSourceDynamicConstructionItem",
      "TokarPoison",
      "TokarSpit",
      "TorchConstructed",
      "TorchConstructionItem",
      "TPipeConstructionItem",
      "TrapPoison",
      "TrussConstructionItem",
      "WallConstructionItem",
      "WooddoorDynamicConstructed",
      "WooddoorDynamicConstructionItem",
      "WorkbenchDynamicConstructed",
      "WorkbenchDynamicConstructedproxy",
      "WorkbenchDynamicConstructionItem",
      "WorldItem",
      "WorldItemCache",
      "WorldItemFlint",
      "WorldItemMeteor",
      "WorldItemOre",
      "WorldItemSpear",
      "WorldItemSpeargreen",
      "WorldItemSpearice",
      "WorldItemSpearmolten",
      "WorldItemWood"
    ]
    

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