• Witam ponownie! Od wczoraj co jakiś czas sam wyłącza się serwer, nie wiem co jest przyczyną...

    Logi:
    COMPILER

    [SERVER v1.0.20] Started as service
    [SERVER v1.0.20] Running as service
    [SERVER v1.0.20] Got Message: Ready
    [SERVER v1.0.20] Got Message: Compile
    [SERVER v1.0.20] Console: KillCounter.cs(13,1): warning CS0105: The using directive for `Oxide.Core.Plugins' appeared previously in this namespace
    NoEscapeV2.cs(68,22): warning CS0114: `Oxide.Plugins.NoEscapeV2.LoadDefaultMessages()' hides inherited member `Oxide.Core.Plugins.Plugin.LoadDefaultMessages()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword
    /home/hwserver/serverfiles/Oxide.Core.dll (Location of the symbol related to previous warning)
    StackSizeController.cs(31,8): warning CS0114: `Oxide.Plugins.StackSizeController.LoadConfig()' hides inherited member `Oxide.Core.Plugins.Plugin.LoadConfig()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword
    /home/hwserver/serverfiles/Oxide.Core.dll (Location of the symbol related to previous warning)
    mAdds.cs(18,14): warning CS0114: `Oxide.Plugins.mAdds.LoadDefaultMessages()' hides inherited member `Oxide.Core.Plugins.Plugin.LoadDefaultMessages()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword
    /home/hwserver/serverfiles/Oxide.Core.dll (Location of the symbol related to previous warning)
    ExtTeleport.cs(764,17): warning CS0219: The variable `s2Id' is assigned but its value is never used
    ExtTeleport.cs(765,17): warning CS0219: The variable `typeString' is assigned but its value is never used
    RollTheDice.cs(867,32): warning CS0219: The variable `editvalue' is assigned but its value is never used
    SpeedQuest.cs(268,20): warning CS0219: The variable `itemName' is assigned but its value is never used
    TimedPermissions.cs(496,21): warning CS0219: The variable `parsed' is assigned but its value is never used
    AdminTools.cs(154,26): warning CS0169: The private field `Oxide.Plugins.AdminTools.TimeLeft' is never used
    HWLootMultiplier.cs(13,32): warning CS0414: The private field `Oxide.Plugins.HWLootMultiplier._owner' is assigned but its value is never used
    
    [SERVER v1.0.20] Got Message: Exit
    [SERVER v1.0.20] Exit received.
    [SERVER v1.0.20] Connection closed.
    [SERVER v1.0.20] Shutdown
    
    

    W logach oxide nic nie ma...
    Serwer na VPS
    Jeśli coś jeszcze potrzebne to proszę pisać

  • Administrator

    Ty sprawdzasz log compilera, a on pokazuje tylko błędy pluginów.
    Podeślij log z głównego katalogu serwera pt. "output.txt" czy "gamelog.txt"


  •  is missing!
     
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour is missing!
     
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour (Game Object '<null>') is missing!
     
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour is missing!
     
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour (Game Object '<null>') is missing!
     
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour is missing!
     
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour (Game Object '<null>') is missing!
     
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour is missing!
     
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour (Game Object '<null>') is missing!
     
    (Filename:  Line: 1744)
    
    Failed to get pixels of splat texture
     
    (Filename:  Line: 241)
    
    Unloading 3 Unused Serialized files (Serialized files now loaded: 8)
    UnloadTime: 1.348000 ms
    
    Unloading 528 unused Assets to reduce memory usage. Loaded Objects now: 212450.
    Total: 721.205017 ms (FindLiveObjects: 15.941999 ms CreateObjectMapping: 8.665000 ms MarkObjects: 102.459000 ms  DeleteObjects: 594.138977 ms)
    
    Unloading 1 Unused Serialized files (Serialized files now loaded: 8)
    
    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 212450.
    Total: 127.155006 ms (FindLiveObjects: 15.510000 ms CreateObjectMapping: 8.790999 ms MarkObjects: 102.691002 ms  DeleteObjects: 0.163000 ms)
    
    Level load complete. Loaded level `nullius.win64.map` (Build 195 from SDK version 0.2.0.0) in 6.547803 seconds
    Loading localization stuff BaseContentLocalization
    Loading localization stuff BaseArtLocalization
    Processed 182558 objects and resolved 3601 proxy references in 0.47 seconds.
    No game mode found in level, defaulting to survival
    Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
    
    Unloading 363 unused Assets to reduce memory usage. Loaded Objects now: 244888.
    Total: 575.740967 ms (FindLiveObjects: 16.627001 ms CreateObjectMapping: 8.320000 ms MarkObjects: 143.277008 ms  DeleteObjects: 407.516998 ms)
    
    Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
    
    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 244892.
    Total: 177.076004 ms (FindLiveObjects: 21.323999 ms CreateObjectMapping: 9.205999 ms MarkObjects: 146.391998 ms  DeleteObjects: 0.152000 ms)
    
    Loading server state from file /home/hwserver/serverfiles/autosave_nullius.hwb
    Saved with version 0.7.0.6
    World Load Complete: 81 Players, 4066 Items, 178 Constructions. Created: 01/29/2019 15:32:40 NextWipe: 01/29/2019 15:32:39
    Created 8 sleepers and 40 ghosts defensively
    Destroying 679 orphaned items
    IP address from Steam query: 79.137.50.237
    Missing plugin name prefix 'hwkits.' for permission 'kits.helka' (by plugin 'HW Kits')
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Missing plugin name prefix 'hwkits.' for permission 'kits.tir' (by plugin 'HW Kits')
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Missing plugin name prefix 'hwkits.' for permission 'kits.yt' (by plugin 'HW Kits')
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Missing plugin name prefix 'hwkits.' for permission 'kits.sponsor' (by plugin 'HW Kits')
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Missing plugin name prefix 'hwkits.' for permission 'kits.vip' (by plugin 'HW Kits')
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    [Insta Smelt] Unable to call hook directly: OnServerInitialized
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Missing plugin name prefix 'rollthedice.' for permission 'roll.gracz' (by plugin 'RollTheDice')
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Missing plugin name prefix 'rollthedice.' for permission 'roll.nick' (by plugin 'RollTheDice')
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    [mAdds] Setting TimeManager
    [mAdds] Setting Polish language
    Server version is: 0.7.0.6
    Frame lease stream pool exceeded by 3900
    Frame lease stream pool exceeded by 230
    Frame lease stream pool exceeded by 3
    Rare Gavku Spawner: Failed to spawn object, missing terrain
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Player Connected - BultajPL BearWorld.pl(76561198368712369) : 83.1.161.181
    Kicked player Unknown(159.205.4.180) for Active session with same SteamID
    Creating new identity for steamid 76561198062730165
    [Chat] <color=orange>[BearWorld]</color> <color=grey> Wipe na serwerze jest w każdy Wtorek i Sobotę</color>
    [Advert Messages] <color=orange>[BearWorld]</color> <color=grey> Wipe na serwerze jest w każdy Wtorek i Sobotę</color>
    Player Connected - jim123(76561198062730165) : 93.192.210.25
    Calling 'OnPlayerTakeDamage' on 'AdminTools v1.4.2' took 101ms [GARBAGE COLLECT]
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Attempted to spawn duplicate player entitity!
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Player Connected - мαנσя Mort BearWorld.pl(76561198202437123) : 159.205.4.180
    [Chat] мαנσя Mort BearWorld.pl rzucił kostką i wygrał 1 Ultranium Pickaxe
    [Chat] мαנσя Mort BearWorld.pl rzucił kostką i wygrał 1 Fragment Case T1
    [Chat] BultajPL BearWorld.pl rzucił kostką i wygrał 5 Detonator Cap
    [Chat] BultajPL BearWorld.pl rzucił kostką i wygrał 1 TownEventWinHardcase
    Starting game save to file /home/hwserver/serverfiles/autosave_nullius.hwb
    Finished writing containers for save, waiting on save thread
    Writing to disk completed from background thread
    [Chat] Dodaj do nicku Bearworld.pl aby otrzymać darmowy /roll case
    [Advert Messages] Dodaj do nicku Bearworld.pl aby otrzymać darmowy /roll case
    [Chat] <color=#FFBF00>BultajPL BearWorld.pl died by Radiation</color>
    [Chat] <color=#FFBF00>мαנσя Mort BearWorld.pl died by Radiation</color>
    Starting game save to file /home/hwserver/serverfiles/autosave_nullius.hwb
    Finished writing containers for save, waiting on save thread
    Writing to disk completed from background thread
    [Chat] <color=#FFBF00>мαנσя Mort BearWorld.pl died by Radiation</color>
    [Chat] <color=#FFBF00>BultajPL BearWorld.pl died by Radiation</color>
    Look rotation viewing vector is zero
    [Chat] <color=orange>[BearWorld]</color> <color=grey> Zakazane jest używanie  </color><color=red>wspomagaczy</color>
    [Advert Messages] <color=orange>[BearWorld]</color> <color=grey> Zakazane jest używanie  </color><color=red>wspomagaczy</color>
    [Better Chat] [Gracz] мαנσя Mort BearWorld.pl: sa gdzies bazy do pik pik?
    Starting game save to file /home/hwserver/serverfiles/autosave_nullius.hwb
    Finished writing containers for save, waiting on save thread
    Writing to disk completed from background thread
    [Chat] Dodaj do nicku Bearworld.pl aby otrzymać darmowy /roll case
    [Advert Messages] Dodaj do nicku Bearworld.pl aby otrzymać darmowy /roll case
    Frame lease stream pool exceeded by 94
    Starting game save to file /home/hwserver/serverfiles/autosave_nullius.hwb
    Finished writing containers for save, waiting on save thread
    Writing to disk completed from background thread
    [Chat] <color=orange>[BearWorld]</color> <color=grey> Wipe na serwerze jest w każdy Wtorek i Sobotę</color>
    [Advert Messages] <color=orange>[BearWorld]</color> <color=grey> Wipe na serwerze jest w każdy Wtorek i Sobotę</color>
    Calling 'OnPlayerTakeDamage' on 'AdminTools v1.4.2' took 123ms [GARBAGE COLLECT]
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Starting game save to file /home/hwserver/serverfiles/autosave_nullius.hwb
    Finished writing containers for save, waiting on save thread
    Writing to disk completed from background thread
    Look rotation viewing vector is zero
    [Chat] <color=orange>[BearWorld]</color> <color=grey> Zakazane jest używanie  </color><color=red>wspomagaczy</color>
    [Advert Messages] <color=orange>[BearWorld]</color> <color=grey> Zakazane jest używanie  </color><color=red>wspomagaczy</color>
    Calling 'OnPlayerTakeDamage' on 'AdminTools v1.4.2' took 124ms [GARBAGE COLLECT]
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Starting game save to file /home/hwserver/serverfiles/autosave_nullius.hwb
    Finished writing containers for save, waiting on save thread
    Writing to disk completed from background thread
    [Chat] <color=orange>[BearWorld]</color><color=grey> Na serwerze obowiązuje KULTURA</color>
    [Advert Messages] <color=orange>[BearWorld]</color><color=grey> Na serwerze obowiązuje KULTURA</color>
    Set time to 0:12:0 on day 4
    Set time to 2:24:0 on day 4
    [Better Chat] [Gracz] мαנσя Mort BearWorld.pl: roll
    Rare Shigi Spawner: Failed to spawn object, missing terrain
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Calling 'OnServerSave' on 'HWKits v1.0.9' took 136ms [GARBAGE COLLECT]
     
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    

  • Masz tu cały plik:
    hwserver-game.log.zip


  • Serwer sam się wyłącza po określonym czasie czy całkowicie losowo się potrafi wyłączyć?
    Spróbuj usunąć plugin AdvertMessages i zobaczyć czy to pomoże.


  • Losowo się wyłącza

  • Administrator

    @Misiek2115 Specyfikacja, hosting/VPS. Podaj więcej informacji bo w logach nie widać nic specjalnego.


  • @youhosi
    Specyfikacje:
    Informacje
    Anty DDoS: Pro
    Typ wirtualizacji: KVM
    Pamięć RAM: 8192 MB
    Ilość vCPU: 3
    Typ dysku: SSD
    Pojemność dysku: 100 GB
    Szybkość Internetu: do 250 Mbit
    Transfer miesięczny: Bez limitów
    Centrum danych: OVHPL


  • Próbowałeś tego co napisałem wyżej? Spróbuj usunąć wszystkie pluginy, a potem instalować po jednym i sprawdzać, przy którym serwer się wysypie. To będzie najbezpieczniejsza opcja.
    Używasz czystej instalacji przez SteamCMD czy LGSM?



  • @Misiek2115 Próbowałeś 2 rzeczy, które pisałem wcześniej?

  • Administrator

    Podeślij log od razu po samym wyłączeniu serwera on powinien wszystko pokazać czemu wywaliło.


  • @Mroczny Jeśli jest tak jak ja to myślę to nie pokaże się w logu nic, a proces serwera się "zawiesi" chociaż w logach będzie jako aktywny.

  • uModundefined uMod locked this topic on

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